Reverse: 1999 is a meticulously crafted turn-based tactical role-playing game developed by Bluepoch. Picture yourself delving into an immersive journey within an alternative 20th-century universe. In this experience, you become a crucial figure called a Timekeeper, responsible for observing time. Your extraordinary power to wield the mystical Arcanum allows you to understand the complex workings of reality and reveal hidden secrets as you move forward. In this Reverse: 1999 Psychubes Guide, you will learn more about this important aspect of the game.
If you also want to know more about the game, feel free to check out my beginners guide, tier list, currency guide, and gacha system guide to have a greater knowledge and comprehension of other important things in the game.
What are Psychubes in Reverse: 1999
Psychubes work like relics and artifacts in Reverse: 1999 similar to other RPG genres. You can equip them on your Arcanists to boost the effectiveness of their skills and gain various buffs and benefits. To access and use Psychubes in the game, you’ll need to reach a certain point in your progress. So, to help you understand when you can start using Psychubes and how to make the most of them, we’ve put together a helpful guide. We’ll also cover how to upgrade them for even better results.
How to get Psychubes in Reverse: 1999
In the world of Reverse: 1999, obtaining Psychubes is an exciting process. You can acquire these valuable items by using the currency earned through diligent farming of the Psychubes and Pneuma Analysis stages, which become accessible once you’ve completed the main story stages 2-10.
Additionally, for those seeking specific Psychubes or their duplicates, there’s another avenue to explore. You can head to the in-game store, where you might find the particular Psychubes you desire.
However, here’s a little tip: if you’re aiming to maximize your Psychube collection without spending, we strongly recommend incorporating a daily routine of farming the Pneuma Analysis stage. This way, you can not only get your hands on more Psychubes but also work towards upgrading them for even better in-game performance.
Complete List of Psychubes in Reverse: 1999
As of the current state of Reverse: 1999, there’s a total of 33 different types of Psychubes available. These Psychubes vary in terms of their availability, how you can obtain them, and their rarity, ranging from 3-star to 6-star Psychubes. It’s quite a diverse collection to explore, and it adds depth to the game’s experience. So, as you dive into the game, you’ll have a variety of these Psychubes to discover and utilize, each with its unique attributes and benefits.
Complete list of 6-star Psychubes in Reverse: 1999
Psychubes | Effects |
---|---|
Balance, Please | When the wearer attacks, if they do not have an Afflatus advantage/disadvantage, the damage is increased by 6%. If the wearer’s Afflatus is Spirit or Intellect, this effect is increased to 12%. |
Beyond Wonderland | Wearer’s own Healing Rate is increased by 3% after using a [Health] Skill (this effect stacks up to 4 times). Wearer’s Crit Chance is increased by 7%. |
Blasphemer of Night | When the carrier attacks, if the target has 2 or more [Neg Status], DMG Dealt +12%. |
Brave New World | After the carrier casts an Ultimate, the Incantation Might of the next incantation is +20%. |
Her Second Life | After the carrier casts the mass Ultimate, HP+(the carrier’s ATK x32%) for all allies. |
His Bounden Duty | For each enemy target defeated by the carrier, HP +(the carrier’s ATK x60%). |
HopScotch | For each enemy target defeated by the carrier, Ultimate Might +4% for the carrier. Stacks up to 4 times. |
Luxurious Leisure | After the wearer uses a single-target Ultimate, its DMG Dealt is increased by 5% (this effect stacks up to 3 times). |
Silent and Adoring | The wearer’s extra actions gain +12% DMG Dealt. The wearer’s extra action instant damage is increased by 10%. |
That Inquisitive Dear | When the carrier casts a basic Incantation debuff, HP+(the carrier’s ATK x24%) for the ally with the lowest HP percentage (only triggers 1 time per round). |
The Carat of the Heart | At the end of the round, if the wearer has gained at least +3 Moxie this round, the power of the wearer’s next Ultimate is increased by 8%. If the wearer has gained at least +4 Moxie this round, the effect is increased to 12%. |
Thunderous Applause | Amplification: When the carrier’s 1-target attack scores a critical hit, Critical DMG +16%. |
Complete list of 5-star Psychubes in Reverse: 1999
Psychubes | Effects |
---|---|
A Free Heart | When the carrier is attacked and is below 50% HP, DMG Taken –10%. |
A Satisfied Eater | The wearer’s attacks enjoy a +8% Penetration Rate while their HP is below 80%. |
An Afternoon Nap | When the carrier’s 1-target attack scores a critical hit, the carrier gains Critical DMG +3% (stacks up to 4 times). |
Decode | When the carrier is attacked by an Ultimate, DMG Taken –10%. |
Her Bright Future | When the Mnemorist casts the Ultimate, if the Mnemorist is in [Stats Up] status, Ritual Might +10%. |
Laughter and Laughter | When a round begins, Healing Done +3% for the carrier. Stacks up to 4 times. |
Remaining Absurdity | When the wearer performs a single-target attack, if they are under the effect of a [Shield], the attack gains +10% DMG Dealt. |
The Footloose | When the carrier attacks, if the target’s HP is above 40%, DMG Dealt +8%. |
Tomorrow Also | When the carrier casts an Ultimate, Critical Rate +10%. |
Yearning Desire | When the carrier attacks, if the target has [Stats Down] or [Neg Status], DMG Dealt +8%. |
Complete list of 4-star Psychubes in Reverse: 1999
Psychubes | Effects |
---|---|
Bow | This Psychube doesn’t grant any special effects to the wearer. |
Covet | This Psychube doesn’t grant any special effects to the wearer. |
Meek | This Psychube doesn’t grant any special effects to the wearer. |
Navigating | This Psychube doesn’t grant any special effects to the wearer. |
Venomous | This Psychube doesn’t grant any special effects to the wearer. |
Complete list of 3-star Psychubes in Reverse: 1999
Psychubes | Effects |
---|---|
Cheering | This Psychube doesn’t grant any special effects to the wearer. |
Fatuous | This Psychube doesn’t grant any special effects to the wearer. |
Flourishing | This Psychube doesn’t grant any special effects to the wearer. |
Loss | This Psychube doesn’t grant any special effects to the wearer. |
Numb | This Psychube doesn’t grant any special effects to the wearer. |
Slighted | This Psychube doesn’t grant any special effects to the wearer. |
How to Upgrade Psychubes in Reverse: 1999
To level up your Psychubes in Reverse: 1999, you’ll need duplicates that you can obtain from the Pneuma Analysis stages and the in-game store. These duplicates allow you to increase a Psychube’s level, boosting its passive abilities and overall effectiveness.
- Obtain Duplicates: Acquire duplicates from the Pneuma Analysis stages and the in-game store.
- Increase Level: Use these duplicates to raise the level of your Psychubes, enhancing their passive abilities and overall effectiveness.
- Farm Psychubes: Don’t hesitate to farm the Psychubes and Pneuma Analysis stages regularly. Even low-rarity Psychubes can be valuable for leveling up higher-rarity ones.
- Access Warehouse: From the main lobby, head to the ‘Warehouse’ in the game.
- Select ‘Psychubes’: Within the side menu, choose the ‘Psychubes’ option.
- Choose ‘Engrave’: Select the ‘Engrave’ option.
- Load or Select: You can either use the ‘Quick Load’ feature or manually select the duplicate Psychubes or materials you wish to use.
- Upgrade: Click ‘Engrave’ to initiate the upgrade process for the selected Psychube.
A useful tip is to make sure to farm the Psychubes and Pneuma Analysis stages. Even if you receive low-rarity Psychubes, don’t worry, because you can use them to level up the higher-rarity ones.
Final Thoughts
Psychubes in Reverse: 1999 offers a dynamic element to character customization and strategy. You can utilize them during character selection and team building, enhancing your team’s capabilities and tailoring your approach to different challenges.
What’s more, the ability to swap them during battle allows for real-time adaptability, making each encounter unique and strategic. Psychubes enables you to experiment and optimize your team’s potential, making the journey through the game an ever-evolving and engaging experience.
For related articles, check out:
- Reverse: 1999 Ezra Theodore Build Guide
- Reverse: 1999 Spathodea Build Guide
- Reverse: 1999 Shamane Build Guide
- Reverse: 1999 Kaalaa Baunaa Build Guide
- Reverse: 1999 6 Build Guide
What are your thoughts about the Reverse: 1999 Psychubes Guide? Let us know in the comments below!
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